A permission
Namespace:
Contracts.Data
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
<DataContract()> _
Public Class Permission
Implements BaseEFEntity
This language is not supported or no code example is available.
[DataContract()]
public class Permission : BaseEFEntity
This language is not supported or no code example is available.
[DataContract()]
public ref class Permission : public BaseEFEntity^
This language is not supported or no code example is available.
| Name | Description | |
|---|---|---|
|
Permission() |
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| Name | Description | |
|---|---|---|
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Clone(bool) | Clone this permission object (new id) |
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Copy(Permission) | Copies Permission members to passed destination instance |
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Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
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GetHashCode | Serves as the default hash function. (inherited from Object). |
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GetType | Gets the Type of the current instance. (inherited from Object). |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
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PermissionToRoleAccess(Permission, ref RoleAccessType, ref RoleAccessType) | Convert a permission object into role access |
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RoleAccessToPermission(RoleAccessType, RoleAccessType, Permission) | Convert role access to a permission |
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ToString | Returns a string that represents the current object. (inherited from Object). |
Contracts.Data.Permission