A permission
Namespace:
Contracts.Data
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
<DataContract()> _
Public Class Permission
Implements BaseEFEntity
This language is not supported or no code example is available.
[DataContract()]
public class Permission : BaseEFEntity
This language is not supported or no code example is available.
[DataContract()]
public ref class Permission : public BaseEFEntity^
This language is not supported or no code example is available.
Name | Description | |
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Permission() |
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Name | Description | |
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Clone(bool) | Clone this permission object (new id) | |
Copy(Permission) | Copies Permission members to passed destination instance | |
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
PermissionToRoleAccess(Permission, ref RoleAccessType, ref RoleAccessType) | Convert a permission object into role access | |
RoleAccessToPermission(RoleAccessType, RoleAccessType, Permission) | Convert role access to a permission | |
ToString | Returns a string that represents the current object. (inherited from Object). |
Contracts.Data.Permission