Server node
Namespace:
Contracts.ServerGraph
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
<DataContract()> _
Public Class ServerNode
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[DataContract()]
public class ServerNode
This language is not supported or no code example is available.
[DataContract()]
public ref class ServerNode
This language is not supported or no code example is available.
| Name | Description | |
|---|---|---|
|
ServerNode() | |
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ServerNode(Guid, string, byte[]) |
| Name | Description | |
|---|---|---|
|
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
|
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
|
GetHashCode | Serves as the default hash function. (inherited from Object). |
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GetLinkCost(Guid) | Get the link cost |
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GetLinks() | Get all the links |
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GetType | Gets the Type of the current instance. (inherited from Object). |
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HasLink(Guid) | Do we have a link? |
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Link(Guid, int) | Link to a node |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
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ToString | Returns a string that represents the current object. (inherited from Object). |
| Name | Description | |
|---|---|---|
|
public_key | The public key to use when communicating with this server |
Contracts.ServerGraph.ServerNode