Namespace:
Contracts.IO
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
Public Class Directory
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public static class Directory
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public ref class Directory
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Name | Description | |
---|---|---|
CreateDirectory(string) | Create a directory | |
Delete(string) | Delete a directory | |
Delete(string, bool) | Delete a directory | |
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
Exists(string) | Does a directory exist? | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetDirectories(string) | Get all sub directories | |
GetFileInfos(string, string, SearchOption) | Get all files in a directory | |
GetFiles(string) | Get all the files under a path | |
GetFiles(string, string, SearchOption) | Get all files in a directory | |
GetFiles(string, string) | ||
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetParent(string) | ||
GetType | Gets the Type of the current instance. (inherited from Object). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
Move(string, string) | Move a directory | |
ToString | Returns a string that represents the current object. (inherited from Object). |
Contracts.IO.Directory