A workflow state
Namespace:
Contracts.Data
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
<DataContract()> _
<System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)> _
<KnownType(typeof(AttributeEnumWorkflowState))> _
<KnownType(typeof(TaskTypeWorkflowState))> _
<KnownType(typeof(TriggerWorkflowState))> _
Public MustInherit Class WorkflowState
This language is not supported or no code example is available.
[DataContract()]
[System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)]
[KnownType(typeof(AttributeEnumWorkflowState))]
[KnownType(typeof(TaskTypeWorkflowState))]
[KnownType(typeof(TriggerWorkflowState))]
public abstract class WorkflowState
This language is not supported or no code example is available.
[DataContract()]
[System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)]
[KnownType(typeof(AttributeEnumWorkflowState))]
[KnownType(typeof(TaskTypeWorkflowState))]
[KnownType(typeof(TriggerWorkflowState))]
public ref class WorkflowState abstract
This language is not supported or no code example is available.
public
DataContract()
System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)
KnownType(typeof(AttributeEnumWorkflowState))
KnownType(typeof(TaskTypeWorkflowState))
KnownType(typeof(TriggerWorkflowState))
abstract class WorkflowState
This language is not supported or no code example is available.
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WorkflowState() |
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id | |
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id_id | |
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id_serverid | |
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name | |
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position_data | |
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unique_id |
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Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
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GetHashCode | Serves as the default hash function. (inherited from Object). |
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GetType | Gets the Type of the current instance. (inherited from Object). |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
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ToString() | Returns a string that represents the current object. |
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description | An optional description |
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is_resolution | Whether or not this is a resolution state |