An input for picking a contact, which could come from different sources
        Namespace:
Contracts.Data
        
Assembly: Contracts (in Contracts.dll)
	
		
	
	
	
				
			
	
			
				
				
				
					
				
					
			
		
		
		
			
	
			
				
				
				
					
				
					
			
		
		
			
	
			
				
				
				
					
				
					
			
		
		
		
		
	
	
	
						
	
		
  
    
  
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			Assembly: Contracts (in Contracts.dll)
<DataContract()> _
Public Class ContactsScriptInput
Inherits ScriptInput
This language is not supported or no code example is available.
[DataContract()]
public class ContactsScriptInput : ScriptInput
This language is not supported or no code example is available.
[DataContract()]
public ref class ContactsScriptInput : public ScriptInput^
This language is not supported or no code example is available.
| Name | Description | |
|---|---|---|
 
	  
    
	 | 
	HasValue | Do we have a value | 
 
	  
    
	 | 
	OnlyOneSource | Determine if there is only one source set | 
 
	  
    
	 | 
	allow_variable | |
 
	  
    
	 | 
	contact_sources | |
 
	  
    
	 | 
	values | Get or set the entity id | 
| Name | Description | |
|---|---|---|
 
	  
    
	 | 
	Clone() | clone some script input | 
 
	  
    
	 | 
	Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | 
   
    
	  
    
	 | 
	Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | 
 
	  
    
	 | 
	GetHashCode | Serves as the default hash function. (inherited from Object). | 
 
	  
    
	 | 
	GetType | Gets the Type of the current instance. (inherited from Object). | 
   
    
	  
    
	 | 
	MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | 
 
	  
    
	 | 
	ToString | Returns a string that represents the current object. (inherited from Object). | 
| Name | Description | |
|---|---|---|
		     
	    
	
	    
	   | 
	  description | The description (inherited from ScriptInput). | 
		     
	    
	
	    
	   | 
	  is_optional | Whether or not this input is optional (inherited from ScriptInput). | 
		     
	    
	
	    
	   | 
	  name | The name of the input (inherited from ScriptInput). | 
		     
	    
	
	    
	   | 
	  source | The actual source type |