A script input that is an entity of some kind
Only the following inputs will have editors:
Contact
User
File
Project
Folder
Task Type
Namespace:
Contracts.Data
Assembly: Contracts (in Contracts.dll)
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Assembly: Contracts (in Contracts.dll)
<DataContract()> _
<System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)> _
Public Class EntityScriptInput
Inherits ScriptInput
This language is not supported or no code example is available.
[DataContract()]
[System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)]
public class EntityScriptInput : ScriptInput
This language is not supported or no code example is available.
[DataContract()]
[System.Reflection.Obfuscation(Exclude = true, ApplyToMembers = true)]
public ref class EntityScriptInput : public ScriptInput^
This language is not supported or no code example is available.
Name | Description | |
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EntityScriptInput(string, string, bool, EntityType) | Consturctor |
Name | Description | |
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Clone() | clone some script input |
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Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
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GetHashCode | Serves as the default hash function. (inherited from Object). |
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GetType | Gets the Type of the current instance. (inherited from Object). |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
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ToString | Returns a string that represents the current object. (inherited from Object). |
Name | Description | |
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description | The description (inherited from ScriptInput). |
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entity_id | The entity id |
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entity_type | The type of entity |
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is_optional | Whether or not this input is optional (inherited from ScriptInput). |
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name | The name of the input (inherited from ScriptInput). |