Helper class for role information
        Namespace:
Contracts.Data
        
Assembly: Contracts (in Contracts.dll)
	
		
	
	
	
				
			
	
			
				
				
				
					
				
					
			
		
		
		
			
	
			
				
				
				
					
				
					
			
		
		
			
	
			
				
				
				
					
				
					
			
		
		
		
		
	
	
	
		
  
    
  
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			Assembly: Contracts (in Contracts.dll)
Public Class RoleAccess
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public static class RoleAccess
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public ref class RoleAccess
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| Name | Description | |
|---|---|---|
 
	  
	 
    
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	CanAccess(RoleAccessType, RoleAccessType) | A helper method to determine if we can access something or not | 
 
	  
    
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	Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | 
   
    
	  
    
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	Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | 
 
	  
	 
    
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	GetAccessString(RoleAccessType) | Get some access enum as a string describing the flags | 
 
	  
	 
    
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	GetAccessValue(RoleAccessType, RoleAccessType, RoleAccessType) | Get a value for a role | 
 
	  
	 
    
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	GetFolderAccessors() | |
 
	  
	 
    
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	GetFullAccess() | Get a mask of all access privileges | 
 
	  
    
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	GetHashCode | Serves as the default hash function. (inherited from Object). | 
 
	  
	 
    
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	GetProjectAccessors() | Get all accessors that relate to a project | 
 
	  
	 
    
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	GetTDProjectAccessors() | |
 
	  
    
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	GetType | Gets the Type of the current instance. (inherited from Object). | 
   
    
	  
    
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	MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | 
 
	  
    
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	ToString | Returns a string that represents the current object. (inherited from Object). | 
 
	  
	 
    
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	UpdateRole(int, RoleAccessType, ref RoleAccessType, ref RoleAccessType) | Update a role | 
Contracts.Data.RoleAccess