Namespace:
Contracts.Data
        
Assembly: Contracts (in Contracts.dll)
	
		
	
	
	
				
			
	
			
				
				
				
					
				
					
			
		
		
		
			
	
			
				
				
				
					
				
					
			
		
		
			
	
			
				
				
				
					
				
					
			
		
		
		
		
	
	
	
		
  
    
  
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			Assembly: Contracts (in Contracts.dll)
<DataContract()> _
Public Class GadgetInfo
This language is not supported or no code example is available.
[DataContract()]
public class GadgetInfo
This language is not supported or no code example is available.
[DataContract()]
public ref class GadgetInfo
This language is not supported or no code example is available.
| Name | Description | |
|---|---|---|
 
	  
    
	 | 
	Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | 
   
    
	  
    
	 | 
	Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | 
 
	  
    
	 | 
	GetHashCode | Serves as the default hash function. (inherited from Object). | 
 
	  
    
	 | 
	GetType | Gets the Type of the current instance. (inherited from Object). | 
   
    
	  
    
	 | 
	MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | 
 
	  
    
	 | 
	ToString | Returns a string that represents the current object. (inherited from Object). | 
| Name | Description | |
|---|---|---|
		     
	    
	
	    
	   | 
	  allow_user_sizing | |
		     
	    
	
	    
	   | 
	  category | |
		     
	    
	
	    
	   | 
	  default_height | |
		     
	    
	
	    
	   | 
	  default_width | |
		     
	    
	
	    
	   | 
	  description | the description | 
		     
	    
	
	    
	   | 
	  height_is_max | Whether or not we are using max height | 
		     
	    
	
	    
	   | 
	  id | the unique id | 
		     
	    
	
	    
	   | 
	  inputs | Any inputs | 
		     
	    
	
	    
	   | 
	  is_global | |
		     
	    
	
	    
	   | 
	  name | the name of the gadget | 
		     
	    
	
	    
	   | 
	  show_header | Whether or not to show a header - most gadgets will | 
		     
	    
	
	    
	   | 
	  visible | 
Contracts.Data.GadgetInfo