A local value that helps us detect if the attribute is changed - is this a hack? probably
Namespace:
Contracts.Data
Assembly: Contracts (in Contracts.dll)
Assembly: Contracts (in Contracts.dll)
<IgnoreDataMember()> _
Public changed As Boolean
This language is not supported or no code example is available.
[IgnoreDataMember()]
public bool changed
This language is not supported or no code example is available.
[IgnoreDataMember()]
public:
bool changed;
This language is not supported or no code example is available.