The following tables list the members exposed by the Attribute type.
Name | Description | |
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CreateAttribute(AttributeInfo, bool, IASyncWait) | Create an attribute |
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Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
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GetAttachedFileAttributes(string, EntityID, EntityID) | Given a file and a folder, Get the attributes required for a change |
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GetAttribute(EntityID) | Get info about an attribute |
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GetAttributes() | Get all attributes |
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GetAttributes(string) | Get all attributes, constrained by some name |
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GetHashCode | Serves as the default hash function. (inherited from Object). |
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GetRequiredFileChangeAttributes(string, EntityID) | Given a file and a folder, Get the attributes required for a change |
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GetSystemProjectAttributes(bool) | Get all system wide required project attributes |
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GetType | Gets the Type of the current instance. (inherited from Object). |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
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OpenAttributeEditor(string, List<AttributeInfo>, out bool, IWin32Window) | Attribute editor |
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ToString | Returns a string that represents the current object. (inherited from Object). |