The following tables list the members exposed by the Attribute type.
| Name | Description | |
|---|---|---|
|
CreateAttribute(AttributeInfo, bool, IASyncWait) | Create an attribute |
|
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). |
|
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). |
|
GetAttachedFileAttributes(string, EntityID, EntityID) | Given a file and a folder, Get the attributes required for a change |
|
GetAttribute(EntityID) | Get info about an attribute |
|
GetAttributes() | Get all attributes |
|
GetAttributes(string) | Get all attributes, constrained by some name |
|
GetHashCode | Serves as the default hash function. (inherited from Object). |
|
GetRequiredFileChangeAttributes(string, EntityID) | Given a file and a folder, Get the attributes required for a change |
|
GetSystemProjectAttributes(bool) | Get all system wide required project attributes |
|
GetType | Gets the Type of the current instance. (inherited from Object). |
|
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). |
|
OpenAttributeEditor(string, List<AttributeInfo>, out bool, IWin32Window) | Attribute editor |
|
ToString | Returns a string that represents the current object. (inherited from Object). |