The following tables list the members exposed by the Attribute type.
Name | Description | |
---|---|---|
CreateAttribute(AttributeInfo, bool, IASyncWait) | Create an attribute | |
Equals(Object) | Determines whether the specified object is equal to the current object. (inherited from Object). | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (inherited from Object). | |
GetAttachedFileAttributes(string, EntityID, EntityID) | Given a file and a folder, Get the attributes required for a change | |
GetAttribute(EntityID) | Get info about an attribute | |
GetAttributes() | Get all attributes | |
GetAttributes(string) | Get all attributes, constrained by some name | |
GetHashCode | Serves as the default hash function. (inherited from Object). | |
GetRequiredFileChangeAttributes(string, EntityID) | Given a file and a folder, Get the attributes required for a change | |
GetSystemProjectAttributes(bool) | Get all system wide required project attributes | |
GetType | Gets the Type of the current instance. (inherited from Object). | |
MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object). | |
OpenAttributeEditor(string, List<AttributeInfo>, out bool, IWin32Window) | Attribute editor | |
ToString | Returns a string that represents the current object. (inherited from Object). |